// v-0035: The access decoration is required for 'particles'.

struct Particles {
  particles : [[stride(16)]] array<f32, 4>;
};

[[group(0), binding(1)]] var<storage> particles : Particles;

[[stage(vertex)]]
fn main() -> [[builtin(position)]] vec4<f32> {
  return vec4<f32>();
}
